
Sushi Go Party! Score Calculator & Score Sheet
Three rounds of drafting, then desserts. Enter four numbers per player and the totals sort themselves out — free, for 2 to 8 players, with whatever menu you built.
Score Calculator
| Category | ||
|---|---|---|
| Round 1Points tallied when the first hand runs out | ||
| Round 2Same menu, fresh hands | ||
| Round 3Last hands before desserts | ||
| DessertsSaved across all three rounds - can be negative | ||
| Total | 0 | 0 |
It's a tie — most dessert cards wins!
This calculator adds your three rounds and your desserts, then forgets the whole meal when you leave. Round-by-round scoring, saved games, and player stats live in the free Meeply app →
How Sushi Go Party Scoring Works
Four numbers per player: one for each drafting round, and one for the desserts you hoarded the whole way through. Here's what goes into each.
1Round 1
Each player gets a hand, everyone picks one card at the same time, and the rest pass to the next player - repeat until the hands are gone. Then score what's in front of you: nigiri pay their printed value (egg 1, salmon 2, squid 3, tripled if you played a wasabi under one earlier), your chosen roll type pays out to whoever collected the most, and each appetizer and special resolves exactly as its menu tile says. Dessert cards do not score now - slide them to the side and leave them there. Enter the round total here.
2Round 2
Everything resets except the desserts. The menu stays exactly as you built it, unplayed cards from round one are discarded, and fresh hands come out - this time passing the other direction. Score the round the same way you scored the first one, and again set desserts aside rather than counting them. Anything that carried over between rounds on a special tile does its thing here; the round total you enter is simply whatever your marker moved this round.
3Round 3
The last set of hands, drafted and scored identically. Fewer dessert cards are in this deck than the earlier ones, so if you have been chasing puddings all game, round three is where the supply runs thin and the race gets decided. Score the round, enter the total, and then - and only then - settle the dessert row below.
4Desserts
Dessert cards never score during a round. They pile up beside your menu across all three rounds and settle exactly once, after round three. Which dessert is on your menu decides how: pudding gives +6 to the player (or players) with the most and takes 6 away from whoever has the fewest, including anyone at zero - though in a two-player game nobody loses points for having fewest. Green tea ice cream pays 12 points for every complete set of four and nothing at all for the leftovers. Fruit scores each of its three fruit types on its own sliding scale, and having none of a type actually costs you 2 points. Enter your net dessert score here; unlike the round rows, this one accepts a negative number.
Looking for a Sushi Go Party Score Sheet?
If you came here hunting for a Sushi Go Party score sheet to print, the calculator above does the same job with the math built in — a row per round, a dessert row that takes negatives, a column for each of up to eight players, totals handled. It forgets everything when you leave, though. For a score sheet that remembers — every game, every player, every win — Sushi Go Party is one of 300+ games in the free Meeply app.
This Page Adds. Meeply Remembers.
A calculator gives you tonight's total and forgets it. Meeply scores Sushi Go Party round by round — desserts included — and keeps every game, every player, and every argument about who really hogs the puddings settled with receipts.
Free to try. Sushi Go Party is one of 300+ games with rules-aware scoresheets built in.

