
Le Havre Score Calculator & Scoring Guide
Francs, buildings, and ships added up — and 7 subtracted for every unpaid loan. Free, for 1–5 players, with the end-game rules explained.
Score Calculator
| Category | ||
|---|---|---|
| Cash (Francs) | ||
| Building Values | ||
| Ship Values | ||
| Loan Penaltiesenter how many — 7 pts each, subtracted | ||
| Total | 0 | 0 |
It's a tie — recount the buildings and ships before anyone celebrates.
The first three rows take francs. The loan row takes a count — enter how many loans are still outstanding and the calculator subtracts 7 for each.
This calculator totals your four end-game buckets and forgets when you leave. Saved games, player stats, and win rates live in the free Meeply app →
How Le Havre Scoring Works
Nothing scores during a game of Le Havre. You spend it collecting goods off the offer spaces, feeding your workers at the end of every round, and turning what you gathered into buildings and ships — and then the whole game is settled in one count at the finish. Three things earn: francs, buildings, and ships. One thing costs: loans. Here's each bucket, and where players lose points without noticing.
1Cash (Francs)
In Le Havre, money is points. Every franc you're still holding when the game ends counts at face value — no conversion, no bracket. Francs come from selling goods at the market, from the buildings that pay out, and from the fees opponents hand you when they use a building you own. Count the coins in your supply and enter the number. It's worth remembering that idle cash is never wasted here, even if the same francs spent on a building would usually have done more work first.
2Building Values
Every building card shows a franc value, and every building sitting in front of you at the end adds that value to your score. It doesn't matter how the building got there — constructed with resources or bought outright, they all count the same. This is where most of a Le Havre score lives, because raw goods are worth nothing at the finish: turning wood, clay, and iron into a building is how those goods keep their value. Add the printed numbers across your whole set of buildings.
3Ship Values
Ships work the same way as buildings: each one shows a value, and each ship you own at the end adds that value to your total. Ships pull double duty, since they also supply food during the feeding phase — a ship bought early keeps your workers fed round after round and then scores its full value at the end, which is why they're rarely a bad purchase. Add up the printed values of all your ships.
4Loan Penalties
Each loan you never repaid costs you 7 francs at the end — what you borrowed plus interest. Loans reach the table two ways: you take one deliberately for a quick injection of cash, or you're forced into one because you can't cover the food bill at the end of a round. Repaying a loan during the game costs more than it handed you, but a lot less than carrying it to the finish. Count the loan cards still in front of you and enter that number here; the calculator subtracts 7 for each one.
Le Grand Hameau, the expansion, brings a new set of buildings to the harbor — they score their printed franc value like any other building, so the four buckets above still cover the whole count.
Looking for a Le Havre Score Sheet?
If you came here hunting for a Le Havre score sheet to print, the calculator above does the same job with the math built in — one row per bucket, one column per player, and the loan penalty subtracted for you instead of scribbled in a margin. It forgets everything when you leave, though. For a score sheet that remembers — every game, every player, every win — Le Havre is one of 300+ games in the free Meeply app.
More Free Score Calculators
This Page Adds. Meeply Remembers.
A calculator gives you tonight's total and forgets it. Meeply keeps the whole story — every Le Havre game, every player's win rate, every "those two loans cost me the harbor" settled with receipts.
Free to try. Le Havre is one of 300+ games with rules-aware scoresheets built in.

